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On CUE: Rethinking the Cadillac User Experience

On CUE: Rethinking the Cadillac User Experience

Project Context:

Here’s your CUE – a thoughtfully redesigned infotainment system for future Cadillac vehicles. A Cadillac is not only an object, it the boldest expression of American luxury. Cadillac – Designed to be driven. 

Problem Statement:

Enhance the ease-of-use and responsiveness of Cadillac's CUE platform. 

The Design Process:

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Create an objective:

Craft a streamlined infotainment experience worthy of a Cadillac. 

Deliver minimum viable product within allotted time-frame and budget.

Discover user problems & pain points:

In-car touch screen systems are slow to respond to user input, quickly outdated, and are seldom described as "useful".  
 

Define research questions:

  •     What words come to mind when you hear the word "infotainment"? 
  •     What would make interacting with your current vehicle's infotainment system more enjoyable?
  •     How often do you feel confident in your ability to utilize all of the tech features of your current vehicle? 
  • What is the make and model is your current vehicle? 
  • How soon will you be shopping for a new vehicle? 

Set testing goals:

  • Minimize the need for redundant controls. 
    • (Use of core features without the use of hard buttons or knobs.)
  •  Reduce input lag by 10% vs. the current CUE system.
    • Measure the time differential between when the screen is pressed and an action occurs.

 

The Supporting Materials:

  • Refer to research material, ecosystem best practices, and perform usability testing with current product.
  • Perform a competitive analysis as time permits.
  • Refer to (or create) brand standards/product style-guide for CUE. 
  • Develop a mood board with inspirational colors, copy, and themes that best fit the product’s brand voice on a platform like Pinterest, inVision Board or through analog means.
  • Create personas to give all team members a concrete representation of a typical user.

Cadillac CUE Personas:

Lou the Lawyer: 

Lou, 54, is a senior partner at the law firm Roughrowed & Pawthole and enjoys spending his free time collecting art and sailing. 

Goals: not having to "RTFM" for his vehicle's infotainment system. 

Behaviors and Beliefs: passionate about making sure his time isn't being wasted, and seeks to remove complexity from other areas of his life out of the office. 

What he thinks: "Touch screens in cars are more trouble than they're worth!"

Characteristics: Tech savvy and logical. Can generate increased word-of-mouth "buzz" through sharing their satisfaction with clients, colleagues, and other important members of their community. 

 

Elwood the Enthusiast: 

Elwood, 42, is successful entrepreneur and has been a driving enthusiast since his teenage years and values driving dynamics above all else. 

Goals: beat that guy down the street with an M3 at a stoplight drag race.

Behaviors and Beliefs: Passionate about engine notes, perfecting his "heel-toe" technique, and track days, bro. 

What he thinks: "Touch screen infotainment systems distract from what's really important - the driving experience. I don't need an iPad glued to my dash!"

Characteristics: Tech savvy, shops based on feel, not a spec sheet. 

The Design Explorations:

Perform a multi-layer approach to design exploration and architecture ideation.

1st layer - creation of sketches and lo-fi wireframes on paper, perform usability testing

2nd layer - creation of digital lo-fi wireframes and prototype, perform usability testing

3rd layer - creation of med-fi mockups and prototypes, perform usability testing

Give this med-fi prototype a spin here: 

4th layer - creation of hi-fi mockups and prototypes to present to key stakeholders for approval and dev hand-off


The Final Design:

After performing extensive usability testing at every step of the exploration process the final, stakeholder approved, design will be handed-off to an appropriate member of the development team for implementation into the shipping product.

 

The Project Results:  

After product launch, user and developer feedback will be taken into consideration for testing and inclusion in the next or a future update.

UX Strategy and Design - Matt Bravo

Disclaimer: This is speculative work, and all images, logos, trademarks, and copyrighted material are property of their respective owners.