On CUE: Rethinking the Cadillac User Experience
Project Context:
Here’s your CUE – a thoughtfully redesigned infotainment system for future Cadillac vehicles. A Cadillac is not only an object, it the boldest expression of American luxury. Cadillac – Designed to be driven.
Problem Statement:
Enhance the ease-of-use and responsiveness of Cadillac's CUE platform.
The Design Process:
Create an objective:
Craft a streamlined infotainment experience worthy of a Cadillac.
Deliver minimum viable product within allotted time-frame and budget.
Discover user problems & pain points:
In-car touch screen systems are slow to respond to user input, quickly outdated, and are seldom described as "useful".
Define research questions:
- What words come to mind when you hear the word "infotainment"?
- What would make interacting with your current vehicle's infotainment system more enjoyable?
- How often do you feel confident in your ability to utilize all of the tech features of your current vehicle?
- What is the make and model is your current vehicle?
- How soon will you be shopping for a new vehicle?
Set testing goals:
- Minimize the need for redundant controls.
- (Use of core features without the use of hard buttons or knobs.)
- Reduce input lag by 10% vs. the current CUE system.
- Measure the time differential between when the screen is pressed and an action occurs.
The Supporting Materials:
- Refer to research material, ecosystem best practices, and perform usability testing with current product.
- Perform a competitive analysis as time permits.
- Refer to (or create) brand standards/product style-guide for CUE.
- Develop a mood board with inspirational colors, copy, and themes that best fit the product’s brand voice on a platform like Pinterest, inVision Board or through analog means.
- Create personas to give all team members a concrete representation of a typical user.
Cadillac CUE Personas:
Lou the Lawyer:
Lou, 54, is a senior partner at the law firm Roughrowed & Pawthole and enjoys spending his free time collecting art and sailing.
Goals: not having to "RTFM" for his vehicle's infotainment system.
Behaviors and Beliefs: passionate about making sure his time isn't being wasted, and seeks to remove complexity from other areas of his life out of the office.
What he thinks: "Touch screens in cars are more trouble than they're worth!"
Characteristics: Tech savvy and logical. Can generate increased word-of-mouth "buzz" through sharing their satisfaction with clients, colleagues, and other important members of their community.
Elwood the Enthusiast:
Elwood, 42, is successful entrepreneur and has been a driving enthusiast since his teenage years and values driving dynamics above all else.
Goals: beat that guy down the street with an M3 at a stoplight drag race.
Behaviors and Beliefs: Passionate about engine notes, perfecting his "heel-toe" technique, and track days, bro.
What he thinks: "Touch screen infotainment systems distract from what's really important - the driving experience. I don't need an iPad glued to my dash!"
Characteristics: Tech savvy, shops based on feel, not a spec sheet.
The Design Explorations:
Perform a multi-layer approach to design exploration and architecture ideation.
1st layer - creation of sketches and lo-fi wireframes on paper, perform usability testing
2nd layer - creation of digital lo-fi wireframes and prototype, perform usability testing
3rd layer - creation of med-fi mockups and prototypes, perform usability testing
Give this med-fi prototype a spin here:
4th layer - creation of hi-fi mockups and prototypes to present to key stakeholders for approval and dev hand-off
The Final Design:
After performing extensive usability testing at every step of the exploration process the final, stakeholder approved, design will be handed-off to an appropriate member of the development team for implementation into the shipping product.
The Project Results:
After product launch, user and developer feedback will be taken into consideration for testing and inclusion in the next or a future update.